Showing posts with label Earth Shock. Show all posts
Showing posts with label Earth Shock. Show all posts

Tuesday, August 18, 2009

My Bad

So I may have over reacted when I talked about 3.2 changes. Apparently in addition to the Earth Shock change they also changed Wind Shock into Wind Shear. This new spell works like Wind Shock in that it lowers your threat but it has some added benefits.

1. It's off the GCD. You can cast it whenever you want without worrying about your rotation (for the most part).
2. It's an interrupt. Which negates my whole thing about the Earth Shock change. I never cast Earth Shock except as an interrupt and the damage was a bonus.

Just wanted to clear that up.


In other "news"...I'm thinking of switching guilds, and even more so, switching factions. And I think I'm going to shed my Tanking role and go back to my DPS roots. There's more feedback (i.e. quantitative numbers) with a DPS class (which also means it's more visible to other people, for better or worse).

** Originally this was going to be a "tangent", but as I type it up I find myself wanting to go into more detail than a "tangent" should have.

Tuesday, August 4, 2009

3.2 is coming

Another post in the same day! Insanity!

Well, 3.2 is suppose to hit today and I was going over class changes for the Paladin and the Shaman again. Overall I like the changes (especially the Totem Bar change...been waiting for that for awhile), but one of the Shaman changes caught my eye today:

Earth Shock: Redesigned. This spell no longer interrupts spell casting

I fear (purely speculation) that this is a PvP change since Earth Shock has a relatively short CD and perhaps it was deemed too powerful in PvP. From a PvE standpoint, I used Earth Shock a lot to interrupt spells, specifically the Eye Beams on that gauntlet after Heigan in Naxx and also on the Watchers during Razorscale. It was my way of helping reduce damage to the raid during those fights, and I will miss it dearly.

Even so, I still think 3.2 will be a good patch and we all will learn to adjust to changes that have been made. And maybe, just maybe, I can keep my Shaman Hit capped without using that JC Hit trinket that gives an insane 96 Hit (with Two Hit Dragon's Eyes).